Tag: encounters

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  • Conceal

    Check this skill to hide objects too large for [[Sleight of Hand]], including oneself, from view. With sufficient time to prepare and a successful check, this skill imposes a penalty to opponents' [[Wariness]] in an encounter. The penalty depends on …

  • Wariness

    Check this skill to determine whether the character is surprised at the start of an encounter, whether they are caught off-guard by a trap, whether they notice the presence of concealed or invisible beings, and whether they detect lies, disguises, forgery …