YAOSC (Yet Another Old School Clone)
The default low-tech fantasy setting intended for use with YAOSC is not a world of widespread standards and ultra-precise measuring equipment. As a result, the measurements used will be rough and, usually, on a human scale of some kind. (Real-world measures will be given for reference, for your convenience, but please keep in mind that no measures given will be precise to the hair’s breadth.) Because most PCs don’t walk around with measuring sticks, the YAM should describe distances and volumes vaguely, as you would when eyeballing something. Here are some terms that will be used throughout YAOSC:
- In overland travel, the basic unit of distance is the league (the distance a person can normally walk in an hour; i.e. about 3 miles or 5 kilometers). Overland maps will usually be overlaid with a hexagonal grid and measured in hexes, with scaling given in the map key. For example, a map scale might be 4 leagues (about 12 miles/20 kilometers, i.e. one watch of normal travel) per hex.
- In dungeon exploration, combat, or similarly-scaled matters, the basic measure is one length, as in arm’s length. It is assumed to be approximately equal to a meter or a yard.
- Room dimensions and similar measures can be described in your-heights. While this will not be a standard measurement in YAOSC, and will naturally vary according to the character being spoken to, it is perfectly valid to tell a mapping PC “the room is about half again as tall as you are, about three times as wide, and about five times as long” or the like.
- Some aspects of combat will refer to ranks. This simply refers to people lining up ahead of or behind each other in a formation. The distance between one rank and the next is assumed to be between one and two lengths.